The decision room · Free simulation games

You’re in charge.
What happens next?

A late payment. A campaign that flops. A promise your team might not keep. Pick a role, make five decisions and live with the tradeoffs.

8 playable rolesBranching consequencesNo account required
01 / CEO

Growth comes knocking

You run Northstar, a small fictional product company. A national retailer wants a launch in two weeks. Your team is already busy.

Practise: Compare growth commitments with the resources needed to deliver them.

Take the CEO seat →
02 / CFO

Payroll is Friday

You manage cash at Northstar. A customer owes $15,000, payroll of $12,000 is due Friday, and a supplier wants an early order.

Practise: Distinguish money owed from cash available to meet a deadline.

Take the CFO seat →
03 / CMO

Clicks are not customers

Your fictional campaign gets attention, but few visitors buy. Sales wants volume and operations is worried about returns.

Practise: Separate attracting attention from understanding why a customer buys.

Take the CMO seat →
04 / COO

The shipment that never arrived

You run operations at Northstar. Orders are booked, a supplier is late and the team has limited room to absorb surprises.

Practise: Balance delivery promises, capacity and the workload on a team.

Take the COO seat →
05 / Consultant

The client has a theory

Northstar’s owner says marketing is the problem. You have one week to investigate and propose a useful next step.

Practise: Test a client’s explanation and turn evidence into a small next action.

Take the Consultant seat →
06 / Founder

Interest is not an order

You are launching a fictional repair kit at Northstar. People like the idea, but nobody has bought it yet. Your first production slot is available this week.

Practise: Test willingness to buy before turning cash into inventory.

Take the Founder seat →
07 / Product manager

Ship it, or fix it?

Northstar is launching a fictional order portal. A demo looks good, but customers have not yet completed the full order flow. Sales has promised a launch date.

Practise: Choose a release scope around a task customers can actually finish.

Take the Product manager seat →
08 / People manager

The team is stretched

Northstar has more work than its current team can comfortably deliver. You have a fictional hiring and support budget, an urgent vacancy and a new starter arriving soon.

Practise: Plan workload and onboarding while recognizing the cost of support.

Take the People manager seat →

More than picking the right answer

Write an optional prediction before each decision, inspect evidence, predict a consequence and see how your earlier choices reshape the next situation. Cash, trust, team energy and delivery room stay visible. Keep a completed run and replay a different path. Compare decisions side by side, download your reflection or print both paths for discussion.

These are fictional teaching scenarios with fixed rules. They illustrate tradeoffs and do not predict actual business outcomes.

Pair a game with a money lesson → · Explore the calculators →